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Club
Multiplayer Game Dev Club
A collaborative club where students plan, build, test, and improve a shared multiplayer interactive game project.
How it works
- Students collaborate on one multiplayer interactive game project or a coordinated set of connected project pieces
- Club meetings can include design reviews, feature planning, prototyping, testing, and play sessions
- Students may work in roles such as design, programming, systems planning, testing, or documentation depending on the session
- The club emphasizes coordination and iteration, not just individual work done in parallel
Best fit
- This club works best for students who want to build with other people and communicate clearly about technical choices
- Engines, tools, and platform expectations vary by session and are shared before kickoff
- Students should expect shared deadlines, feedback cycles, and project revisions
- Prior game development experience may help, but exact prerequisites will depend on the session
Registration
This offering is not currently enrolling while next openings are finalized. Join the interest list for updates.